Symfonia offered products with very different structures, pricing models and configuration options. The goal was to organize those differences into a system that helped users understand the offer, compare options and move naturally towards purchase.
CONTEXT
Figma · FigJam · Miro · Teams · Adobe Photoshop · Competitive analysis · Adobe Illustrator · Adobe Acrobat · MS Excel · Paper and Pencil
DESIGN & RESEARCH & COLLABORATION TOOLS
Software, product packages, subscriptions and training products could not be explained or configured in exactly the same way.
PROBLEM
MY WORK
Designing the new experience meant finding a shared structure without forcing every product into the same template. |
I worked on product pages, navigation, configuration patterns, comparison views, the cart and the wider shopping experience. The structure had to stay consistent while allowing different products to expose different information and options.
Early wireframes helped define hierarchy and purchasing logic before visual details were introduced. Repeated elements and behaviours could then become reusable patterns across the platform.
KEY DECISIONS
The interface adapted to the decisions users actually needed to make, whether that meant choosing a package, subscription period, number of participants or additional services. This made the offer more consistent across product categories while keeping each purchase path clear and relevant to the product.
SPECIAL FEATURE OF THE PROJECT
The project covered much more than individual product pages. Navigation, logged-in and logged-out homepages, product discovery, training offers, comparison views, configuration and the cart all had to work as parts of the same experience.
The biggest challenge for me...
...was deciding what should stay common across the platform and where the interface needed to adapt to the product itself. A software package, subscription and training course may belong to the same brand, but users need different information and make different decisions before buying each of them.
Product Designer · UX/UI Designer · Dog&human trainer
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